Memory buffer interface for GL interop with renderbuffer. More...
#include <cl.hpp>
Public Member Functions | |
| BufferRenderGL (const Context &context, cl_mem_flags flags, GLuint bufobj, cl_int *err=NULL) | |
| BufferRenderGL () | |
| BufferRenderGL (const BufferGL &buffer) | |
| BufferRenderGL (const cl_mem &buffer) | |
| BufferRenderGL & | operator= (const BufferRenderGL &rhs) |
| BufferRenderGL & | operator= (const cl_mem &rhs) |
| cl_int | getObjectInfo (cl_gl_object_type *type, GLuint *gl_object_name) |
| cl::BufferRenderGL::BufferRenderGL | ( | const Context & | context, |
| cl_mem_flags | flags, | ||
| GLuint | bufobj, | ||
| cl_int * | err = NULL |
||
| ) | [inline] |
Definition at line 2250 of file cl.hpp.
{
cl_int error;
object_ = ::clCreateFromGLRenderbuffer(
context(),
flags,
bufobj,
&error);
detail::errHandler(error, __CREATE_GL_RENDER_BUFFER_ERR);
if (err != NULL) {
*err = error;
}
}
| cl::BufferRenderGL::BufferRenderGL | ( | ) | [inline] |
| cl::BufferRenderGL::BufferRenderGL | ( | const BufferGL & | buffer | ) | [inline] |
| cl::BufferRenderGL::BufferRenderGL | ( | const cl_mem & | buffer | ) | [inline] |
| cl_int cl::BufferRenderGL::getObjectInfo | ( | cl_gl_object_type * | type, |
| GLuint * | gl_object_name | ||
| ) | [inline] |
Definition at line 2289 of file cl.hpp.
{
return detail::errHandler(
::clGetGLObjectInfo(object_,type,gl_object_name),
__GET_GL_OBJECT_INFO_ERR);
}
| BufferRenderGL& cl::BufferRenderGL::operator= | ( | const BufferRenderGL & | rhs | ) | [inline] |
Definition at line 2275 of file cl.hpp.
{
if (this != &rhs) {
Buffer::operator=(rhs);
}
return *this;
}
| BufferRenderGL& cl::BufferRenderGL::operator= | ( | const cl_mem & | rhs | ) | [inline] |
Reimplemented from cl::Buffer.
Definition at line 2283 of file cl.hpp.
{
Buffer::operator=(rhs);
return *this;
}
1.7.6.1