Memory buffer interface for GL interop with renderbuffer. More...
#include <cl.hpp>
Public Member Functions | |
BufferRenderGL (const Context &context, cl_mem_flags flags, GLuint bufobj, cl_int *err=NULL) | |
BufferRenderGL () | |
BufferRenderGL (const BufferGL &buffer) | |
BufferRenderGL (const cl_mem &buffer) | |
BufferRenderGL & | operator= (const BufferRenderGL &rhs) |
BufferRenderGL & | operator= (const cl_mem &rhs) |
cl_int | getObjectInfo (cl_gl_object_type *type, GLuint *gl_object_name) |
cl::BufferRenderGL::BufferRenderGL | ( | const Context & | context, |
cl_mem_flags | flags, | ||
GLuint | bufobj, | ||
cl_int * | err = NULL |
||
) | [inline] |
Definition at line 2250 of file cl.hpp.
{ cl_int error; object_ = ::clCreateFromGLRenderbuffer( context(), flags, bufobj, &error); detail::errHandler(error, __CREATE_GL_RENDER_BUFFER_ERR); if (err != NULL) { *err = error; } }
cl::BufferRenderGL::BufferRenderGL | ( | ) | [inline] |
cl::BufferRenderGL::BufferRenderGL | ( | const BufferGL & | buffer | ) | [inline] |
cl::BufferRenderGL::BufferRenderGL | ( | const cl_mem & | buffer | ) | [inline] |
cl_int cl::BufferRenderGL::getObjectInfo | ( | cl_gl_object_type * | type, |
GLuint * | gl_object_name | ||
) | [inline] |
Definition at line 2289 of file cl.hpp.
{ return detail::errHandler( ::clGetGLObjectInfo(object_,type,gl_object_name), __GET_GL_OBJECT_INFO_ERR); }
BufferRenderGL& cl::BufferRenderGL::operator= | ( | const BufferRenderGL & | rhs | ) | [inline] |
Definition at line 2275 of file cl.hpp.
{ if (this != &rhs) { Buffer::operator=(rhs); } return *this; }
BufferRenderGL& cl::BufferRenderGL::operator= | ( | const cl_mem & | rhs | ) | [inline] |
Reimplemented from cl::Buffer.
Definition at line 2283 of file cl.hpp.
{ Buffer::operator=(rhs); return *this; }