#include <cl.hpp>
Public Member Functions | |
| Image3DGL (const Context &context, cl_mem_flags flags, GLenum target, GLint miplevel, GLuint texobj, cl_int *err=NULL) | |
| Image3DGL () | |
| Image3DGL (const Image3DGL &image) | |
| Image3DGL (const cl_mem &image) | |
| Image3DGL & | operator= (const Image3DGL &rhs) |
| Image3DGL & | operator= (const cl_mem &rhs) |
| cl::Image3DGL::Image3DGL | ( | const Context & | context, |
| cl_mem_flags | flags, | ||
| GLenum | target, | ||
| GLint | miplevel, | ||
| GLuint | texobj, | ||
| cl_int * | err = NULL |
||
| ) | [inline] |
Definition at line 2501 of file cl.hpp.
{
cl_int error;
object_ = ::clCreateFromGLTexture3D(
context(),
flags,
target,
miplevel,
texobj,
&error);
detail::errHandler(error, __CREATE_GL_TEXTURE_3D_ERR);
if (err != NULL) {
*err = error;
}
}
| cl::Image3DGL::Image3DGL | ( | ) | [inline] |
| cl::Image3DGL::Image3DGL | ( | const Image3DGL & | image | ) | [inline] |
| cl::Image3DGL::Image3DGL | ( | const cl_mem & | image | ) | [inline] |
Definition at line 2530 of file cl.hpp.
{
if (this != &rhs) {
Image3D::operator=(rhs);
}
return *this;
}
| Image3DGL& cl::Image3DGL::operator= | ( | const cl_mem & | rhs | ) | [inline] |
Reimplemented from cl::Image3D.
Definition at line 2538 of file cl.hpp.
{
Image3D::operator=(rhs);
return *this;
}
1.7.6.1