Escape Velocity is a short interactive experience for Samsung Gear VR
made with Unreal Engine 4. After launch, it was featured on Oculus Mobile
Store after launch despite quite intense experience that may induce
motion sickness. Oculus liked it so much that was willing to make an
In 2038 space missions are a routine thing. You are sent for standard maintenance
mission to ISS – now partially decomissioned, autonomous station. How hard can it
be? Unfortunately, not everything goes as planned. You'll have to use the
knowledge from your astronaut training that you hoped won't ever be needed and
engage in spacewalk that you didn't anticipate.
I was involved in the project throughout its whole lifetime. From forming the initial
idea and requirements gathering, to the release an maintenance. During the development
i served as Scrum Master for the team and also did regular development. I also managed
store submission and certification process.