Miłosz Kosobucki
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Portfolio / QuadrantUI (2018)

About

QuadrantUI brings fluid, highly dynamic user interfaces into games. It easily integrates into any game engine and currently supports rendering with OpenGL and Direct3D 11. It's based on Qt and QML.


Extensive, out of the box, Unreal Engine 4 integration is provided via an additional plugin.


I'm a co-founder of the project, and besides working on business side of it I've also been involved in some development activities:

  • Code review for the second co-founder and main developer Michał Siejak
  • Writing the build system, creating automated test infrastructure and writing some of the tests
  • Setting up and maintaning the CI system
  • Implementing some of the examples
  • Implementing the gamepad integration through QtGamepad

Technologies

  • C++
  • Qt
  • QML
  • Unreal Engine 4

Resources

  • Product page

https://quadrantui.com


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